Alhyane Studio presents

PROJECT
HELL

Seven layers of Hell. One soul to save.

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01 — The Studio

An independent team,
forging dark worlds.

We are a small independent game development team creating original games with a focus on weighty combat, meaningful exploration and stories told through the world itself. PROJECT HELL is our first major title.

  • 01Combat
  • 02Exploration
  • 03Storytelling
  • 04Dark Fantasy Worlds
  • 05Challenging Boss Fights

02 — The Game

A descent through fire.

PROJECT HELL is a third-person Soulslike action RPG. Fight your way through seven layers of Hell — each with its own environment, enemies and ruler — in a story-driven descent where every victory is earned and every death teaches.

Combat
Third-person action combat — deliberate, weighty, punishing.
Difficulty
Soulslike design — patience and mastery over button-mashing.
World
Exploration across seven distinct layers of Hell.
Bosses
Seven boss battles — each ruler stronger than the last.
Progression
Story-driven — every layer descended brings him closer to her.

03 — The Descent

Seven layers of Hell.

Every layer has its own environment, enemies and atmosphere — and a ruler who will not let you pass. The deeper he goes, the stronger they become.

The Fallen Gate — a colossal ruined gate in a wasteland of ash

Layer I

The Fallen Gate

The broken entrance to the underworld. Ash falls like snow, and the first wardens test the weak.

The Ashen Depths — buried caverns of grey ash and ruins

Layer II

The Ashen Depths

Buried caverns of grey ash, where forgotten kingdoms lie entombed and light is only a memory.

The Blood Marsh — a crimson swamp of dead trees and red mist

Layer III

The Blood Marsh

A crimson swamp that drinks the living. Every step sinks deeper into its hunger.

The Cursed Kingdom — ruined gothic castles under a black storm sky

Layer IV

The Cursed Kingdom

A fallen realm of hollow kings, where loyalty rotted into eternal madness.

The Burning Abyss — rivers of lava and chained bridges over fire

Layer V

The Burning Abyss

Rivers of fire and chains without end. Here, the air itself turns against you.

The Forsaken Realm — floating ruins in a silent grey void

Layer VI

The Forsaken Realm

A silent void of floating ruins, where even hope is stripped away.

The Throne of Hell — a colossal demonic throne in an infernal cathedral

Layer VII

The Throne of Hell

The seat of the final ruler. She waits beyond the throne — one last battle remains.

04 — The Story

One soul to save.

They took her in the night — dragged by devils through the Fallen Gate, down into the dark below the world.

He follows. Not because he believes he will survive, but because there is nothing left above worth staying for.

Seven layers stand between him and her. Each one ruled by something older and crueler than the last. Each one bringing him closer to death.

At the bottom of Hell, on a throne of ash and fire, the final ruler waits.
And so does she.

05 — Features

Built to be earned.

No hand-holding, no filler. Every system exists to make the descent feel dangerous and the victories feel deserved.

Brutal Combat

Weighty third-person combat. Every swing costs stamina, and every mistake costs blood.

Challenging Bosses

Seven rulers guard the seven layers — each stronger, faster and crueller than the last.

Seven Layers of Hell

Seven hand-crafted regions, each with its own environment, enemies and atmosphere.

Exploration

Hidden paths, buried lore and optional depths for those who look beyond the main road.

Dark Fantasy World

An oppressive, beautiful and utterly hostile vision of Hell, built to be remembered.

Story-Driven Adventure

One objective drives everything: reach the seventh layer, and bring her home.

06 — Development

PROJECT HELL is currently
in development.

We are building the game in the open and sharing progress as it happens. Wishlists, playtests and publisher conversations are all welcome.

Pre-Alpha — Active Development

  • Combat Systems70%

  • World Art45%

  • Boss Design30%

  • Narrative55%

07 — Contact

Get in touch.

For press, publishing and collaboration enquiries, write to us directly. We read everything.

hello@houssam-alhyane.me